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Showing posts with the label Stonegrove

Stonegrove part 2, and life

I have been thinking over my setting, Stonegrove, a fair bit of late. I have been considering that trying to make a full campaign setting is honestly probably a bit much. I'm considering winnowing it down to a hex crawl or a point crawl. Another major problem is that I want there to be tension between elves/humans/goblins, but I want them to mostly get along. Mostly. Trying to think of interesting problems is a bit difficult for me. I have also been considering rewriting the goblins as toad people and the elves as mushroom people, but perhaps that is the start of something else. For a variety of reasons I have focused on nurturing the analytical part of my brain and my creative side has atrophied a fair bit.

Stonegrove, post 1

One of my current ongoing projects is a city called Stonegrove. This could be a hexcrawl, a pointcrawl, a module, a small setting, I'm not sure yet. I've been playing around with it. Here are some basic concepts: Base is a mix of B/X Essentials, Labyrinth Lord, popular house rules and possible other stuff. Playable races are Human, Elf, Goblin Uses Race-As-Class Humans have, basically, Fighter, Cleric, Magic-User Goblins have Fighter, Magic-User Elves have Fighter, Cleric I actually switched to using the term 'Bloodline' instead of 'race' for a few reasons.  Some info on the bloodlines, as I've written them so far: Humans Physically largest, strongest bloodline most diverse only bloodline to have  knowledge of smithing vulnerable to White Death came to Stonegrove escaping..something? Hundreds of years ago Elves vulnerable to iron are the original inhabitants, and built the ruins that the city is build among sequestered themse...